Usually I'm not a huge fan of these "match 3" type of games (in which you need to match 3 or more objects of a similar color or shape to make them disappear) but somehow I found Zuma Deluxe incredibly addictive. Anyway, for me it was the first time I played such a game and Zuma was the game that made the whole Puzzle Loop idea popular. I always used to think that the concept of Zuma was original, until reading Scierce's trivia (see trivia section) made me realize it is somewhat of a clone itself. The controls are simple: use your mouse to spin the frog around to aim, the left mouse-button to shoot and the right mouse-button to switch between the frog's current ball and the next one. Just like Bust-A-Move, Zuma is really easy to get into (but eventually becomes pretty difficult). However this time the balls don't come down from the ceiling but they roll along a winding track towards a skull-shaped exit and it's your job to prevent them from reaching that exit. You still try to clear large numbers of colored balls by shooting other balls at them and making groups of three or more balls of the same color. Zuma Deluxe is a clever take on good old Bust-A-Move. Its steadily progressing stages, as well as its in-game bonuses, create opportunities for extra achievements for players willing to go the extra mile such as shooting through gaps or aiming for specific balls. Zuma boasts easy controls, an intuitive gameplay mechanic, and a visually appealing design–making it a perfect game for a wide range of players. This makes the game less enjoyable, especially for the more competitive players. Of course, as your response and aim improve over time, the latter stages start to become less challenging, making the game boring in the long run. From the first to the last level, you are tasked with the same objective of eliminating the balls. Unfortunately, there’s not much difference between the two game modes, in terms of difficulty, gameplay, or features.Īlso, another shortcoming of the game is its gameplay mechanic doesn’t change. This lets you practice your aim and your response, or you can play the survival mode where the continuous stream of balls gets faster over time. In adventure mode, you get to play through the levels, which are divided into “temples” and “worlds.” On the other hand, the gauntlet mode lets you play any level you’ve previously completed. Zuma has two main modes: Adventure and Gauntlet. This gives the game additional challenges, despite its repetitive gameplay mechanics. Some stages have a longer line of balls while other stages have multiple golden skulls you have to guard against the balls. Also, the game becomes more complicated as it goes on. In terms of gameplay, the Aztec aesthetics give the game a unique identity that has helped it stand out from other games in the genre. Also, there are bonuses such as coins for doing trick shots such as passing balls through gaps in the line or power-ups that slow down the movement of the balls or make them go backward for a short time. Aside from the active ball at the mouth of your frog, you can also see a spare one at its back, allowing you to switch between the two balls to make a better shot whenever possible. Your frog is fixed on a position and can only rotate on its axis. Before this happens, you have to eliminate the slowly-moving balls by completing sets of three or more from your trusty ball-spitting frog. At the end of this path is a sacred golden skull, and once the balls reach this skull, it’s game over for you. Each level has a clearly defined path through which a series of balls pass through. The basic objective of Zuma is to complete levels by making all the balls explode.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |